PRACTICAL CHESS ENDGAME 20/8/2000

Editor: Brian Gosling

ALL RIGHTS RESERVED

Welcome to this active site. Each week I am going to present to you a endgame position for you to solve or to workout the best continuation. Computer analysis will also be considered. Some of these positions will come from actual historical games. Others will be composed endgame studies, but all the solutions will be relevant to the practical game. The new position will occur each SUNDAY and I will always be pleased to receive POSITIVE feedback about the positions and the analysis and I will try to acknowledge these where relevant.

Thanks to Henryk Kalafut and Federico Giallombardo.
THIS WEEK

POSITION 154

White to play and WIN

 

FORSYTH NOTATION:8/8/3P1KBp/4n3/5k2/8/8/8:  


LAST WEEK, POSITION 153

Pal Benko, (1928- ). World Championship Candidate. Started as a Hungarian player but in 1957 moved to America. Played in the 1958 Interzonal at Portoroz and came =3rd; a result which made him a grandmaster. For a brief time he was among the top ten players in the world and played in two candidate tournaments. Later in life he turned to the composing of endgame studies and had considerable success in tourneys.

Benko, 1981 

White to play and WIN

 

  FORSYTH NOTATION:4K3/4P3/7k/8/2B4P/8/8/7r: 

A difficult study to solve because it contains a terrible trap. Black in order to draw only needs to give up his Rook for the e-pawn then we have the well known positional draw. The Black King heads for h8 and never can be forced out of the corner because the Bishop is of the wrong colour.

White uses the Bishop to cover the e-pawn from attack by the Rook.

1.Be6!...

1.Kf7? Re1 2.Be6 Rf1+ 3.Kg8 Rg1+ 4.Kh8 Rg7:

a) 5.e8Q 5...Rh7+ 6.Kg8 Rh8+ 7.Kxh8=;

b) 5.e8R Rf7!! With this outrageous move Black draws; the Rook cannot be taken because of stalemate and the h-pawn is lost. (Not 5...Rb7? 6.Bc4 Rb4 7.Re6+ Kh5 8.Re4 Kh6 9.Kg8+-) 6.Bg4 Rh7+ 7.Kg8 Rg7+ draws.

1...Kg7

1...Rd1 2.h5 ( 2.Kf7? Rf1+ 3.Kg8 Rg1+ and Black draws as shown above.) 2...Kg7 3.h6+ Kh7 4.Bf5+ Kg8 5.h7+ Kg7 6.h8Q+ Kxh8 7.Kf7 Re1 8.Be6 Rf1+ 9.Kg6 Wins by White King moving towards the Rook until Black will run out of checks.

2.Kd7 Rd1+

3.Kc6 Rc1+

4.Kd5 Rd1+

5.Ke5! Re1+

White's King is going to seek shelter behind the h-pawn.

6.Kf5 Rf1+

7.Kg5 Rg1+

7...Rf8 8.exf8Q+ Kxf8 9.Kf6+- keep the King out of the corner.

8.Kh5 WINS.

Notice that without the h-pawn to give shelter the ending would be drawn. Again this study indicates how important it is to know the simple basic positions which hold the key to solving complex endings.

The next round of the endgame solving tournament will start on Sunday 27th August.


 
Henryk Kalafut (USA) wins in July

Click here for the weekly >> CUMULATIVE COMPETITION   
Endgame Solving Tournament 2000. This will consist of 3 events: these will take place at Easter, Summer and Christmas each consisting of 5 positions to solve, 15 in all. Participants have to take part in all three events to be considered for the prize of £100 or equivalent. In case of a tie for 1st place, the prize will be shared. Present strict rules will apply; no computer analysis.

Easter Endgame Solving Tournament:

Click here >> Solutions + names of winners


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